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iHuman Inc. Announces Second Quarter 2025 Unaudited Financial Results

BEIJING, Sept. 18, 2025 /PRNewswire/ — iHuman Inc. (NYSE: IH) (“iHuman” or the “Company”), a leading provider of tech-powered, intellectual development products in China, today announced its unaudited financial results for the second quarter ended June 30, 2025.

Second Quarter 2025 Highlights

  • Revenues were RMB200.2 million (US$27.9 million), compared with RMB215.1 million in the same period last year.
  • Gross profit was RMB135.7 million (US$19.0 million), compared with RMB151.7 million in the same period last year.
  • Operating income was RMB19.5 million (US$2.7 million), compared with RMB18.8 million in the same period last year.
  • Net income was RMB31.9 million (US$4.5 million), compared with RMB24.7 million in the same period last year.
  • Average total MAUs[1] for the second quarter were 23.72 million, compared with 24.57 million in the same period last year.

 

[1] “Average total MAUs” refers to the monthly average of the sum of the MAUs of each of the Company’s apps during a specific period, which is counted based on the number of unique mobile devices through which such app is accessed at least once in a given month, and duplicate access to different apps is not eliminated from the total MAUs calculation.

Dr. Peng Dai, Director and Chief Executive Officer of iHuman, commented, “During the second quarter, we continued to advance our product roadmap and expand our international presence with several key updates. Our flagship app, iHuman Chinese—long recognized as an industry benchmark—introduced new features to make character exploration more intuitive and engaging. One specific highlight is the new photo recognition function that covers most daily-use Chinese characters. Children can simply take a picture of an unfamiliar character, and the app will instantly display its meaning, related words, example sentences, and cultural context, seamlessly turning everyday curiosity into a learning opportunity. We also launched a speaking feature that uses intelligent voice analysis to provide real-time feedback on pronunciation, helping children build confidence and fluency in verbal expression through practice.  

Internationally, we launched a major upgrade to Aha Makeover, transforming it from a traditional styling experience into a vibrant, story-driven world. The update introduces missions, a tiered rewards system, and an expansive world map with different themed zones. The update also features a new virtual girl group of five original characters, each with a distinctive style and personality. Users can interact with them through various creative activities, such as experimenting with hairstyles, applying makeup, mixing and matching outfits, and personalizing rooms in a cozy virtual home. These interactions unlock rewards and advance the storyline, sparking users’ creativity through diverse challenges. By combining character-led narratives with creative styling tools and engaging missions, the update delivers a distinctive and immersive experience that strengthens user engagement over time.

We also took a major step forward in our global content strategy by establishing a strategic partnership with Cricket Media, a highly respected children’s brand with more than five decades of experience and strong ties to schools, libraries, and households across the U.S. By leveraging Cricket Media’s award-winning library—spanning genres like science, art, history, poetry, comics, and fiction—and our proven expertise in content digitization, edutainment, and interactive learning design, we are reimaging these classic resources for the digital age. Recently, we jointly launched Reading Stars, an intuitive app that retains the depth of traditional reading while offering interactive activities, motivating rewards, and personalized pathways to create a richer experience for young readers. This partnership not only introduces a compelling new reading product, but also deepens our presence in the U.S. education and consumer markets, bolsters our brand recognition abroad, and provides an effective platform for building long-term distribution channels and localized product offerings.

Building on our strength in digital products, we are also expanding our entertainment content through our animation studio, Kunpeng. Our flagship Cosmicrew franchise, which first aired in 2018, remains a long-standing favorite among children and one of the most recognized and beloved names in its category. This summer, Cosmicrew continued its strong performance across major streaming platforms, underscoring its enduring popularity. Within the franchise, the Super Mecha Dinosaurs subseries has also built a devoted fanbase. In May, we released a new season that quickly attracted broad viewership on leading streaming platforms, further expanding the series’ strong following. Importantly, as an integral part of iHuman’s ecosystem, Kunpeng’s original IPs not only broaden our entertainment lineup but also further increase the visibility of our overall IP portfolio within iHuman apps. This strengthens user engagement, creating a self-reinforcing flywheel where education and entertainment are closely integrated and amplify each other over time.

By continuing to innovate, expanding our global footprint, and growing our entertainment portfolio, we are strengthening the foundation for long-term growth and creating more opportunities to engage audiences worldwide.”

Ms. Vivien Weiwei Wang, Director and Chief Financial Officer of iHuman, added, “We are pleased to deliver another solid quarter of results, marking our 14th consecutive quarter of profitability. This achievement is a testament to our disciplined execution and firm commitment to sustainable development. This quarter, we continued to strengthen our product portfolio and expand collaboration with ecosystem partners, creating new synergies and opportunities that lay a strong foundation for long-term growth. We are also actively expanding the role of AI across our operations, applying it not only to enrich user experiences but also to reimagine our operational processes. From automating routine tasks and streamlining workflows to enhancing data-driven insights, AI is enabling us to respond faster, operate more precisely, and capture greater efficiencies across the board.

Backed by an industry-leading product lineup, a healthy balance sheet, and an agile operating model, we are well positioned to capitalize on new opportunities, scale globally, and continue creating value for our shareholders.”

Second Quarter 2025 Unaudited Financial Results

Revenues

Revenues were RMB200.2 million (US$27.9 million), compared with RMB215.1 million in the same period last year. The decrease in revenues was primarily due to the decline in China’s newborn population and more conservative consumer spending.

Average total MAUs for the quarter were 23.72 million, compared with 24.57 million in the same period last year.

Cost of Revenues

Cost of revenues was RMB64.4 million (US$9.0 million), compared with RMB63.4 million in the same period last year.

Gross Profit and Gross Margin

Gross profit was RMB135.7 million (US$19.0 million), compared with RMB151.7 million in the same period last year. Gross margin was 67.8%, compared with 70.5% in the same period last year. The decrease in gross margin was mainly due to the diversification and structural upgrades of the Company’s product portfolio.

Operating Expenses

Total operating expenses were RMB116.3 million (US$16.2 million), a decrease of 12.5% from RMB132.9 million in the same period last year.

Research and development expenses were RMB52.8 million (US$7.4 million), a decrease of 7.7% from RMB57.2 million in the same period last year, primarily due to savings in payroll-related and outsourcing expenses.  

Sales and marketing expenses were RMB41.3 million (US$5.8 million), a decrease of 19.5% from RMB51.3 million in the same period last year, primarily due to cost savings in marketing activities. 

General and administrative expenses were RMB22.1 million (US$3.1 million), a decrease of 9.3% from RMB24.4 million in the same period last year, primarily due to savings in payroll-related expenses as well as other administrative expenses. 

Operating Income

Operating income was RMB19.5 million (US$2.7 million), compared with RMB18.8 million in the same period last year.

Net Income

Net income was RMB31.9 million (US$4.5 million), compared with RMB24.7 million in the same period last year.

Basic and diluted net income per ADS were RMB0.62 (US$0.09) and RMB0.60 (US$0.08), respectively, compared with RMB0.47 and RMB0.45 in the same period last year. Each ADS represents five Class A ordinary shares of the Company.

Deferred Revenue and Customer Advances

Deferred revenue and customer advances were RMB240.0 million (US$33.5 million) as of June 30, 2025, compared with RMB283.3 million as of December 31, 2024.

Cash, Cash Equivalents and Short-term Investments

Cash, cash equivalents and short-term investments were RMB1,100.1 million (US$153.6 million) as of June 30, 2025, compared with RMB1,168.7 million as of December 31, 2024. The decrease was primarily due to the payment of annual bonuses to employees and dividends in the first half of the year.

Exchange Rate Information

The U.S. dollar (US$) amounts disclosed in this press release, except for those transaction amounts that were actually settled in U.S. dollars, are presented solely for the convenience of the reader. The conversion of Renminbi (RMB) into US$ in this press release is based on the exchange rate set forth in the H.10 statistical release of the Board of Governors of the Federal Reserve System as of June 30, 2025, which was RMB7.1636 to US$1.00. The percentages stated in this press release are calculated based on the RMB amounts.

Non-GAAP Financial Measures

iHuman considers and uses non-GAAP financial measures, such as adjusted operating income, adjusted net income and adjusted diluted net income per ADS, as supplemental metrics in reviewing and assessing its operating performance and formulating its business plan. The presentation of non-GAAP financial measures is not intended to be considered in isolation or as a substitute for the financial information prepared and presented in accordance with accounting principles generally accepted in the United States of America (“U.S. GAAP”). iHuman defines adjusted operating income, adjusted net income and adjusted diluted net income per ADS as operating income, net income and diluted net income per ADS excluding share-based compensation expenses, respectively. Adjusted operating income, adjusted net income and adjusted diluted net income per ADS enable iHuman’s management to assess its operating results without considering the impact of share-based compensation expenses, which are non-cash charges. iHuman believes that these non-GAAP financial measures provide useful information to investors in understanding and evaluating the Company’s current operating performance and prospects in the same manner as management does, if they so choose.

Non-GAAP financial measures are not defined under U.S. GAAP and are not presented in accordance with U.S. GAAP. Non-GAAP financial measures have limitations as analytical tools, which possibly do not reflect all items of expense that affect our operations. Share-based compensation expenses have been and may continue to be incurred in our business and are not reflected in the presentation of the non-GAAP financial measures. In addition, the non-GAAP financial measures iHuman uses may differ from the non-GAAP measures used by other companies, including peer companies, and therefore their comparability may be limited. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from or as a substitute for the financial information prepared and presented in accordance with GAAP.

Safe Harbor Statement

This announcement contains forward-looking statements. These statements are made under the “safe harbor” provisions of the United States Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “will,” “expects,” “anticipates,” “future,” “intends,” “plans,” “believes,” “estimates” and similar statements. Statements that are not historical facts, including statements about iHuman’s beliefs and expectations, are forward-looking statements. Among other things, the description of the management’s quotations in this announcement contains forward-looking statements. iHuman may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission (the “SEC”), in its annual report to shareholders, in press releases and other written materials, and in oral statements made by its officers, directors or employees to third parties. Forward-looking statements involve inherent risks and uncertainties. A number of factors could cause actual results to differ materially from those contained in any forward-looking statement, including but not limited to the following: iHuman’s growth strategies; its future business development, financial condition and results of operations; its ability to continue to attract and retain users, convert non-paying users into paying users and increase the spending of paying users, the trends in, and size of, the market in which iHuman operates; its expectations regarding demand for, and market acceptance of, its products and services; its expectations regarding its relationships with business partners; general economic and business conditions; regulatory environment; and assumptions underlying or related to any of the foregoing. Further information regarding these and other risks is included in iHuman’s filings with the SEC. All information provided in this press release is as of the date of this press release, and iHuman does not undertake any obligation to update any forward-looking statement, except as required under applicable law.

About iHuman Inc.

iHuman Inc. is a leading provider of tech-powered, intellectual development products in China that is committed to making the child-upbringing experience easier for parents and transforming intellectual development into a fun journey for children. Benefiting from a deep legacy that combines nearly three decades of experience in the parenthood industry, superior original content, advanced high-tech innovation DNA and research & development capabilities with cutting-edge technologies, iHuman empowers parents with tools to make the child-upbringing experience more efficient. iHuman’s unique, fun and interactive product offerings stimulate children’s natural curiosity and exploration. The Company’s comprehensive suite of innovative and high-quality products include self-directed apps, interactive content and smart devices that cover a broad variety of areas to develop children’s abilities in speaking, critical thinking, independent reading and creativity. Leveraging advanced technological capabilities, including 3D engines, AI/AR functionality, and big data analysis on children’s behavior & psychology, iHuman believes it will continue to provide superior experience that is efficient and relieving for parents, and effective and fun for children, in China and all over the world, through its integrated suite of tech-powered, intellectual development products.

For more information about iHuman, please visit https://ir.ihuman.com/

For investor and media enquiries, please contact:

iHuman Inc.
Mr. Justin Zhang
Investor Relations Director
Phone: +86-10-5780-6606
E-mail: ir@ihuman.com

Christensen
In China
Ms. Alice Li
Phone: +86-10-5900-1548
E-mail: alice.li@christensencomms.com 

In the US
Ms. Linda Bergkamp
Phone: +1-480-614-3004
E-mail: linda.bergkamp@christensencomms.com

 

 

 

iHuman Inc.

UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS

(Amounts in thousands of Renminbi (“RMB”) and U.S. dollars (“US$”)

except for number of shares, ADSs, per share and per ADS data)

December 31,

June 30,

June 30,

2024

2025

2025

RMB

RMB

US$

ASSETS

Current assets

Cash and cash equivalents 

1,123,292

605,136

84,474

Short-term investments

45,457

495,000

69,099

Accounts receivable, net

52,030

56,318

7,862

Inventories, net

23,475

20,665

2,885

Amounts due from related parties

2,051

1,454

203

Prepayments and other current assets

89,512

85,224

11,897

Total current assets

1,335,817

1,263,797

176,420

Non-current assets

Property and equipment, net

3,476

2,620

366

Intangible assets, net

16,429

14,918

2,082

Operating lease right-of-use assets

14,885

12,310

1,718

Long-term investment

26,333

26,333

3,676

Other non-current assets

22,701

15,110

2,110

Total non-current assets

83,824

71,291

9,952

Total assets

1,419,641

1,335,088

186,372

LIABILITIES

Current liabilities

Accounts payable

30,233

21,204

2,960

Deferred revenue and customer advances

283,251

240,012

33,504

Amounts due to related parties

1,734

1,950

272

Accrued expenses and other current liabilities

126,501

90,252

12,599

Dividend payable

2,164

Current operating lease liabilities

3,661

2,272

317

Total current liabilities

447,544

355,690

49,652

Non-current liabilities

Non-current operating lease liabilities

11,252

10,006

1,397

Total non-current liabilities

11,252

10,006

1,397

Total liabilities

458,796

365,696

51,049

SHAREHOLDERS’ EQUITY

Ordinary shares (par value of US$0.0001 per share,
    700,000,000 Class A shares authorized as of
    December 31, 2024 and June 30, 2025; 125,122,382
    Class A shares issued and 116,084,207 outstanding as
    of December 31, 2024; 125,122,382 Class A shares
    issued and 112,724,757 outstanding as of June 30,
    2025; 200,000,000 Class B shares authorized,
    144,000,000 Class B ordinary shares issued and
    outstanding as of December 31, 2024 and June 30,
    2025; 100,000,000 shares (undesignated) authorized,
    nil shares (undesignated) issued and outstanding as of
    December 31, 2024 and June 30, 2025)

185

185

26

Additional paid-in capital

996,657

960,173

134,035

Treasury stock

(26,296)

(38,121)

(5,321)

Statutory reserves

8,395

8,395

1,172

Accumulated other comprehensive income

24,009

22,458

3,135

Retained earnings (accumulated deficit)

(42,105)

16,302

2,276

Total shareholders’ equity

960,845

969,392

135,323

Total liabilities and shareholders’ equity

1,419,641

1,335,088

186,372

 

 

 

iHuman Inc.

UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS

(Amounts in thousands of Renminbi (“RMB”) and U.S. dollars (“US$”)

except for number of shares, ADSs, per share and per ADS data)

For the three months ended

For the six months ended

June 30,

March 31,

June 30,

June 30,

June 30,

June 30,

June 30,

2024

2025

2025

2025

2024

2025

2025

RMB

RMB

RMB

US$

RMB

RMB

US$

Revenues

215,107

210,439

200,162

27,942

450,110

410,601

57,318

Cost of revenues

(63,372)

(66,663)

(64,414)

(8,992)

(130,264)

(131,077)

(18,297)

Gross profit

151,735

143,776

135,748

18,950

319,846

279,524

39,021

Operating expenses

Research and development expenses

(57,219)

(55,385)

(52,834)

(7,375)

(125,142)

(108,219)

(15,107)

Sales and marketing expenses

(51,263)

(41,255)

(41,279)

(5,762)

(106,258)

(82,534)

(11,521)

General and administrative expenses

(24,426)

(25,539)

(22,146)

(3,091)

(52,150)

(47,685)

(6,657)

Total operating expenses

(132,908)

(122,179)

(116,259)

(16,228)

(283,550)

(238,438)

(33,285)

Operating income

18,827

21,597

19,489

2,722

36,296

41,086

5,736

Other income, net

9,410

8,000

14,774

2,062

18,420

22,774

3,179

Income before income taxes

28,237

29,597

34,263

4,784

54,716

63,860

8,915

Income tax expenses

(3,574)

(3,079)

(2,374)

(331)

(7,751)

(5,453)

(761)

Net income

24,663

26,518

31,889

4,453

46,965

58,407

8,154

Net income per ADS:

   – Basic

0.47

0.51

0.62

0.09

0.89

1.13

0.16

   – Diluted

0.45

0.49

0.60

0.08

0.86

1.09

0.15

Weighted average number of ADSs:

   – Basic

52,496,541

51,888,345

51,395,308

51,395,308

52,612,845

51,640,464

51,640,464

   – Diluted

54,295,419

53,884,134

53,478,410

53,478,410

54,493,509

53,679,910

53,679,910

Total share-based compensation expenses included in:

Cost of revenues

26

8

9

1

66

17

2

Research and development expenses

348

110

67

9

805

177

25

Sales and marketing expenses

45

16

16

2

91

32

4

General and administrative expenses

392

104

(5)

(1)

693

99

14

 

 

 


iHuman Inc.

UNAUDITED RECONCILIATION OF GAAP AND NON-GAAP RESULTS

 (Amounts in thousands of Renminbi (“RMB”) and U.S. dollars (“US$”)

except for number of shares, ADSs, per share and per ADS data)

For the three months ended

For the six months ended

June 30,

March 31,

June 30,

June 30,

June 30,

June 30,

June 30,

2024

2025

2025

2025

2024

2025

2025

RMB

RMB

RMB

US$

RMB

RMB

US$

Operating income

18,827

21,597

19,489

2,722

36,296

41,086

5,736

Share-based compensation expenses

811

238

87

11

1,655

325

45

Adjusted operating income

19,638

21,835

19,576

2,733

37,951

41,411

5,781

Net income

24,663

26,518

31,889

4,453

46,965

58,407

8,154

Share-based compensation expenses

811

238

87

11

1,655

325

45

Adjusted net income

25,474

26,756

31,976

4,464

48,620

58,732

8,199

Diluted net income per ADS

0.45

0.49

0.60

0.08

0.86

1.09

0.15

Impact of non-GAAP adjustments

0.02

0.01

0.00

0.00

0.03

0.00

0.00

Adjusted diluted net income per ADS

0.47

0.50

0.60

0.08

0.89

1.09

0.15

Weighted average number of ADSs – diluted

54,295,419

53,884,134

53,478,410

53,478,410

54,493,509

53,679,910

53,679,910

Weighted average number of ADSs – adjusted

54,295,419

53,884,134

53,478,410

53,478,410

54,493,509

53,679,910

53,679,910

 

 

CCICD Applauds 25th Anniversary of Lan Su Chinese Garden in Portland, US

BEIJING, Sept. 18, 2025 /PRNewswire/ — The China Center for International Communication Development (CCICD) issued a press release on Tuesday to mark the 25th anniversary of the establishment of Lan Su Chinese Garden in Portland, recognizing the garden as a symbol of cultural bonds between China and the U.S.

According to the press release, a Chinese delegation from Suzhou also joined local guests and residents in a celebration that opened a new chapter for this classical Jiangnan-style Chinese garden.

Opened on September 14, 2000 as Portland Classical Chinese Garden, Lan Su is the result of a close collaboration with Portland’s sister city, Suzhou.

More than 60 Chinese artisans constructed the garden’s key structures in Suzhou before shipping the components to Portland for reassembly. Every detail—from the large Tai Hu rocks decorating the landscape to the thousands of individually laid stones forming mosaic pathways—has been meticulously planned and maintained over the years.

During the anniversary event, the garden was adorned with lanterns and ribbons. A scene from the Kunqu opera The Peony Pavilion was performed on a curved bridge, with its melodic tunes blending harmoniously with the murmuring streams and drooping willows.

Caption: a scene from the Kunqu opera The Peony Pavilion was performed
Caption: a scene from the Kunqu opera The Peony Pavilion was performed

In the intangible cultural heritage demonstration area, Suzhou embroiderers deftly plied their needles, stitching intricate patterns of apricot blossoms, flowing water, and traditional boats, much to the admiration of visitors.

Over the past 25 years, Lan Su Chinese Garden has attracted approximately 150,000 visitors annually and has consistently hosted events during the Mid-Autumn Festival, Chinese New Year, and Lantern Festival.

“The sister-garden relationship is one of the most vibrant ties between our sister cities,”said an official from the Suzhou delegation. He added that Suzhou will continue to promote exchanges in gardening artistry and displays of intangible cultural heritage to help peoples in North America further appreciate the beauty of Suzhou gardens and the depth of Chinese culture.

Gravity Officially Launches Hybrid Casual Game ‘Ragnarok Monster Kitchen’ in Indonesia!

  • A restaurant management game featuring adorable chef-themed Ragnarok Monsters
  • Available now for download on Google Play and the Apple App Store

SEOUL, South Korea, Sept. 18, 2025 /PRNewswire/ — Global game company Gravity has officially launched its new hybrid casual title Ragnarok Monster Kitchen in Indonesia on September 18.

Ragnarok Monster Kitchen is a light and simple restaurant management game in the hybrid casual genre. With an intuitive user interface and fast-paced, repeatable gameplay, it enhances player immersion. Players progress by clearing themed restaurants, unlocking new dishes and recipes at each stage. Iconic Ragnarok monsters such as Poring, Savage Bebe, and Wild Rose appear as charming chefs, adding visual delight Beyond cooking and serving dishes, players can manage their restaurants while engaging in event modes such as handling unruly customers, delivery time attacks, and villain boss challenges for extra fun.

The game is now available for download and play via Google Play and the Apple App Store in Indonesia. Gravity also plans to roll out future content updates along with in-game and community events packed with rewards.

Jung In-hwa, PM of Ragnarok Monster Kitchen, commented,
“This new title combines the fun of running a restaurant simulation with the joy of seeing beloved Ragnarok monsters as chefs, delivering a fresh experience unlike any of our previous titles. We look forward to players’ support for Ragnarok Monster Kitchen and their anticipation for upcoming content and events.”

For more details on the official launch of Ragnarok Monster Kitchen, please visit the game’s official community (https://rmk.gnjoy.com/).

[Image]


[Gravity Official Website] http://www.gravity.co.kr 

[Ragnarok Monster Kitchen Official Community] https://rmk.gnjoy.com/

[Ragnarok Monster Kitchen Google Play Download Page]

https://play.google.com/store/apps/details?id=com.gravity.romk.aos

[Ragnarok Monster Kitchen Apple App Store Download Page]

https://apps.apple.com/id/app/ragnarok-monster-kitchen/id6749607765

[Ragnarok Monster Kitchen Official Discord] https://discord.gg/T6wNuERtW4

Vantage Launches First VantageXP Event with Lion Championship MMA

HANOI, Vietnam, Sept. 18, 2025 /PRNewswire/ — Vantage Markets proudly hosted its first VantageXP event in Vietnam, delivering an unforgettable evening in collaboration with Lion Championship, the country’s premier mixed martial arts competition.

Vantage Launches First VantageXP Event with Lion Championship MMA
Vantage Launches First VantageXP Event with Lion Championship MMA

VantageXP is the exclusive members-only arm of Vantage, created for the brand’s premium top-tier clients. More than just a loyalty program, VantageXP opens doors to money-can’t-buy experiences, unique opportunities, and a curated circle of prestige and influence. It brings together Vantage’s global partnerships such as Scuderia Ferrari HP with locally relevant collaborations, including Vietnam’s Lion Championship MMA, ensuring members enjoy access to truly one-of-a-kind experiences.

The inaugural VantageXP Hanoi event was designed to bring these values to life. It was an exclusive, invitation-only experience that gathered an impressive guest list of VIPs, celebrities, KOLs, and leading Vietnamese media outlets. The atmosphere was electric, with star-studded appearances from well-known personalities such as Shark Vinh, singer Diệp Lâm Anh, actor-singer Trương Thế Vinh, transgender beauty queen Đan Tiên, Miss Universe Vietnam 2022 Ngọc Châu, actor Tùng Min, Mister Vietnam Tuấn Ngọc, and M runner-up Ngọc Hằng. Their presence created a dynamic and energetic vibe that carried through the evening.

Guests were treated to cocktails crafted by World Class Vietnam 2024 Champion, Kim Uyên, while enjoying an immersive lineup of activities. The “Fastest Punch” challenge, which awarded a prize of 100 million VND, was one of the standout moments, as was the “Predict-the-Winner” contest tied to the night’s main MMA event between World Muay Thai Champion Trương Cao Minh Phát and Irish Kickboxing Champion Aaron Clarke. Winners received grand prizes sponsored by Scuderia Ferrari HP, making the evening even more memorable.

The event received widespread media coverage from leading outlets such as Tuoi Tre, Znews, Kenh 14, CafeF, Thanh Nien, Cafebiz, and others, ensuring the impact of VantageXP extended well beyond the venue itself.

By blending the thrill of combat sports with the prestige of its premium offering, Vantage introduced VantageXP as a platform for curated lifestyle experiences. The event marked an exciting new chapter for VantageXP, reinforcing the brand’s ability to connect global partnerships with meaningful, locally relevant collaborations.

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NETMARBLE’S NEW COLLECTIBLE RPG SEVEN KNIGHTS RE:BIRTH, CELEBRATES OFFICIAL GRAND LAUNCH WITH EXCLUSIVE EVENTS

SEOUL, South Korea, Sept. 18, 2025 /PRNewswire/ –Netmarble, a leading developer and publisher of high-quality games, has officially launched Seven Knights Re:BIRTH, its newest collectible RPG, globally on both mobile and PC platforms. Players can download the game via Google Play and the App Store for mobile version and through the official brand website for PC.

At launch, players of Seven Knights Re:BIRTH can collect and nurture over 120 heroes and more than 30 pets. They can also enjoy a variety of content such as Arena, Guild War, Raids, and more, beyond the main Adventure mode. 

To celebrate the grand launch, a range of exciting events is now underway: 

  • Daily Check-In Event: Rewards users with valuable in-game items, such as Gold, Key Chests, Rubies, and more. One Legendary Hero is guaranteed every 10 days of checking in.
  • New Adventure Buff & Check-In Events: Buffs are provided to help new players settle in, boosting the drop rates for heroes, gold, and equipment when playing Adventure mode. New Adventure Check-In Event will offer Tickets, Rank Up Materials, Gold, and more. 
  • Rate Up Summon Event: Newly joined players can participate in a limited-time rate up summon event featuring the Legendary Hero “Teo.” 

Additional launch events are also currently running, with full details available on the official forum. 

Seven Knights is Netmarble’s flagship IP that has surpassed 100 million cumulative downloads and has received immense love and support from fans around the world. The original title, launched in October 2015, was globally acclaimed for its dynamic visuals, strategic gameplay, and the joy of collecting and nurturing over 500 unique characters. 

Seven Knights Re:BIRTH inherits the key elements of the original – including its story, characters, combat systems, and core mechanics – while enhancing the gameplay experience with modern gameplay features and the latest trends. The game officially launched in Korea on May 15, 2025 and made a strong debut, reaching the number one spot on the App Store’s “Top Free Games” chart (in Korea) within just seven hours. It also topped both Google Play and the App Store’s “Top Revenue Games” charts in Korea within five days of release.

More details on Seven Knights Re:BIRTH are available on the official website. Fans can also stay up-to-date with the latest information on the game by following official social channels on Facebook and YouTube. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

 

Wasserman partners with Gig Life Pro to bring sports, music & entertainment professionals together in Singapore

THE PARTNERSHIP WILL UNLOCK NETWORKING OPPORTUNITIES DURING BUMPER WEEK IN REGION

SINGAPORE, Sept. 18, 2025 /PRNewswire/ — Global sports, music and entertainment company Wasserman has partnered with global networking platform, Gig Life Pro (GLP), to host a networking event for music industry professionals and creatives in Singapore.

Gig Life Pro is a platform built to support music industry professionals and creatives in expanding their connections. Its mixers bring together a curated community of music professionals, artists, and businesses worldwide, offering valuable connections with meaningful context.

Wasserman also has a rich heritage in music, following its acquisition of Paradigm Talent Agency’s music division in 2021, which then rebranded as Wasserman Music. Wasserman Music represents some of the world’s biggest names in music such as Chappell Roan, Imagine Dragons, KATSEYE, Marshmello, Skrillex, SZA, Travis Scott and Tyler, The Creator.

Wasserman and Gig Life Pro have teamed up for an exclusive networking event on 2 October during Singapore’s busiest week on the sporting calendar with the Singapore Grand Prix taking place during 3-5 October. The event will expand beyond music professionals to cover the sports and entertainment industries too.

Victoria Stickland, SVP & Regional Director – Asia, at Wasserman said of the partnership, “Hosting an exclusive GLP & Friends mixer event during Singapore’s most vibrant week — between All That Matters and Formula 1 — provides the perfect stage to foster authentic connections, strategic collaborations, and fresh opportunities. This partnership not only extends Gig Life Pro’s foundation but also highlights Wasserman’s role in Asia as a hub where sports, music and entertainment converge.”

Priya Dewan, CEO at Gig Life Pro said, “Our ‘Wasserman Presents’ mixer celebrates the union of two companies committed to fostering valuable connections for the music industry. Like with all our events, we look forward to seeing the incredible global projects that result from this one!”

Wasserman has been established in Asia since 2010, serving clients such as AIA, American Express and Mondelez and representing iconic talent across sports and media including Yoshinobu Yamamoto, Derrick Rose and Rui Hachimura. Through Brillstein Entertainment, its iconic entertainment management business, the company manages the careers of Nate Bargatze and Courteney Cox among many others.

About Wasserman

Wasserman is a global sports, music and entertainment company that provides representation and marketing services to talent, brands and properties. Headquartered in Los Angeles, Wasserman’s presence spans 28 countries and more than 70 cities. For more information, please visit www.teamwass.com.

About Gig Life Pro

Gig Life Pro is a networking and educational platform designed to support all global music industry professionals and creatives in developing their connections and skills. Gig Life Pro supports members through curating industry panels, workshops, mixers, intimate dinners, after-parties, trade missions and online networking events to exchange highly specialised knowledge of a rapidly expanding industry. For more information, please visit www.giglifepro.com.

Contact:
Edward Tan
ed@giglifepro.com 

iHuman and Cricket Media Team Up to Launch Reading Stars

Reading Stars seamlessly merges Cricket’s award-winning content with iHuman’s cutting-edge technology, creating an entirely new way for children to engage with reading.

BEIJING and MCLEAN, Va., Sept. 18, 2025 /PRNewswire/ — iHuman Inc. (NYSE: IH), a leading provider of tech‑powered, intellectual development products in China, and Cricket Media, whose magazines have delighted families for more than 50 years, today announced the global launch of Reading Stars. Drawing on iHuman’s expertise in content digitalization, edutainment and interactive learning design, along with Cricket Media’s extensive library, the app transforms traditional reading resources into a dynamic digital experience that builds children’s reading skills, confidence, and a lifelong love of reading.

Reading Stars is the perfect blend of cutting-edge technology and timeless storytelling,” said Dr. Peng Dai, CEO of iHuman. “With nearly three decades of experience, we are dedicated to creating immersive learning experiences that support children’s holistic growth. Partnering with Cricket Media allows us to offer a global reading platform that inspires joy and strengthens reading skills in just ten minutes a day.”

Eric Berger, CEO of Cricket Media, added,  “For more than fifty years, our magazines have set the standard for storytelling that sparks imagination and learning. Reading Stars extends that legacy into a groundbreaking interactive experience. By combining our award-winning content with iHuman’s proven learning technology, we’re creating a platform where kids don’t just read, they build a personalized city with earned stars, play mini-games to test their knowledge, and discover that reading is its own reward.”

A Dynamic Reading Journey Designed for Growth

Reading Stars transforms traditional reading into an exciting adventure through content-driven engagement mechanics. Children choose from a diverse range of Lexile®-level matched mini-books, curated by Cricket’s expert editors, spanning genres like science, art, history, poetry, comics, and fiction. Personalized recommendations based on age, reading level, and interests ensure that each child is appropriately challenged.

As they read, children shift from passive readers to active explorers, discovering fun facts, taking quizzes, and playing games that reinforce their skills. The Reading Buddy—a virtual companion—guides them with explanations, asks engaging questions, and celebrates milestones to keep readers motivated.

Each completed book helps grow a personalized virtual city, offering a tangible sense of progress, and reinforcing daily reading habits.

Additionally, QR codes in Ladybug, Spider, and Cricket Magazines link directly to the app, where children can access read-alouds, test their comprehension, play vocabulary games, and discover more stories, seamlessly bridging print and digital learning.

Availability

Reading Stars is available now in the Apple App Store and Google Play in more than 170 countries. Families can subscribe monthly or annually for unlimited access to all content.

About iHuman Inc.

iHuman Inc. is a leading provider of tech-powered, intellectual development products in China. Building on nearly 30 years of industry experience, original content, and advanced technologies such as AI, AR, and big data, it delivers engaging, interactive apps and smart devices that turn learning into an enjoyable and inspiring experience.  These offerings spark children’s curiosity and cultivate literacy, creativity, and critical thinking, while making child-upbringing more efficient for parents. Learn more at ihuman.com.

About Cricket Media

Cricket Media is a kids’ and family media company combining 50+ years of trusted storytelling with modern distribution, AI-driven curation, and brand-safe ad tech. Its IP powers advertising, subscriptions, and licensing across Sensical streaming, beloved magazines like Cricket, Spider, Ladybug, and Babybug, and interactive formats. Learn more at cricketmedia.com.

Media Contacts
Mr. Justin Zhangir@ihuman.com 
Ms. Sharon Cohenscohen@cricketmedia.com 

Royal Meteorological Society’s Public Vote Open: 25 Striking Images Compete in the Standard Chartered Weather Photographer of the Year 2025 Competition

LONDON, Sept. 18, 2025 /PRNewswire/ — From 18 September to 16 October, weather photography lovers from around the globe are invited to cast their vote and select for their favourite image in the Standard Chartered Weather Photographer of the Year 2025 competition.

Celebrating its tenth year, the competition is run by the UK’s Royal Meteorological Society and serves as a platform to raise awareness of environmental issues putting our planet at risk.

Highlights include stunning cloud formations, the effects of storms – from the north of the UK to the southern US, summer scenes and winter frosts, skies being painted by nature’s colours in the form of rainbows and the Aurora Borealis, as well as showcasing the results of climate change resulting in more unstable and intense weather.

Professor Liz Bentley, Chief Executive of the Royal Meteorological Society, commented:

“Over the last ten years the Royal Meteorological Society has been inviting global photographers, from experienced professionals to amateurs with a mobile phone, to capture the weather and climate through their lens. It’s incredible to see the way entrants have documented the beauty of our weather, as well as highlighting the significant impacts of climate change, and increasingly, the effects it has on the weather – including more extreme weather events. A huge congratulations to those shortlisted and on behalf of the judges, I’d like to thank everyone who contributed to the competition which aims to share a global story of our weather and climate – each image inspires and brings vital stories to the fore.”

Marisa Drew, Chief Sustainability Officer at Standard Chartered, commented:

 “As we mark ten years of the competition, the Standard Chartered Weather Photographer of the Year competition celebrates the incredible images that continue to reveal both the power and fragility of our evolving world. Over the past decade we’ve seen photographers, across generations and geographies, capture the impacts of our rapidly changing climate, documenting how dramatically these shifts can affect communities and landscapes. I am delighted to celebrate this milestone year and to recognise the talent and creativity of photographers who are increasingly embracing new technologies and using their entries to inspire awareness and action. Congratulations to everyone shortlisted.”

Winner Announcement: 30 October 2025

The shortlist can be viewed here.

For media enquiries, contact weatherphotographer@rmets.org or Tel: +44 (0)118 2080 142

Images and captions, copyright information can be accessed here via Dropbox